Dark Elf Cleric
A Cleric is adapt at both their magical abilities and the use of their maces, as the Dwarves have found out. They have the cure ability, a tool they use for their sadistic pleasure. Terribly seductive, they are both feared and admired for their beauty and cruelty.
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit is capable of healing those around it, and curing them of poison.
Information
Advances from: | Dark Elf Sorceress |
Advances to: | |
Cost: | 60 |
HP: | 62 |
Movement: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
ID | XE Dark Elf Cleric |
Abilities: | cures, heals +8 |
Attacks (damage - count)
mace melee | 8 - 4 impact | ||
magic torture ranged | 9 - 4 cold | magical |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 10% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 50% | |
Cave | 1 | 50% | |
Coastal Reef | 3 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 30% | |
Hills | 1 | 60% | |
Mountains | 2 | 60% | |
Mushroom Grove | 1 | 60% | |
Sand | 2 | 30% | |
Shallow Water | 2 | 20% | |
Swamp | 2 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |